Weapons, What do they do?
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Weapons, What do they do?
All weapons have a hidden passive skill that they do the following information is taken from: http://archeageforums.net/Thread-Hidden-Weapon-Effects-Values
Hidden Weapon Effects & Values
Dagger One-Handed Piercing Low - 1,4 10 % When inflicting damage there is a chance to increases attack speed by 21 % on 7 sec
One-handed Sabre One-Handed Slashing Low - 1,5 10 % When inflicting damage there is a chance that next attack will hit critically
Two-handed Sabre Two-Handed Slashing High - 2 10 % When inflicting damage there is a chance that next attack will hit critically
One-handed Sword One-Handed Piercing/Slashing(depends from craft) Low - 2 10 % When receiving damage there is a chance to parry next attack
Two-handed Sword Two-Handed Slashing High - 2,1 10 % When receiving damage there is a chance to parry next attack
One-handed Axe One-handed Slashing Low - 1,7 20 % When inflicting damage there is chance to cause bleeding on 14 sec
Two-handed Axe Two-handed Slashing High - 2,2 20 % When inflicting damage there is chance to cause bleeding on 14 sec
One-handed Mace One-handed Blunt Low - 1,7 30 % When inflicting damage there is chance to stun enemy on 1,5 sec
Two-handed Mace Two-handed Blunt High - 2,2 30 % When inflicting damage there is chance to stun enemy on 1,5 sec
One-handed Lance Right-handed Piercing Low - 2 15 % When inflicting damage there is chance to ignore enemies Physical defense
Two-handed Lance Two-handed Piercing High - 2,5 25 % When inflicting damage there is chance to ignore enemies Physical defense
One-handed Staff Right-handed Blunt Low Low 1,8 10 % When inflicting magic damage there is chance to heal yourself on certain amount of HP.
Two-handed Staff Two-handed Blunt Low High 2,3 20 % When inflicting magic damage there is chance to heal yourself on certain amount of MP.
Bow Ranged Piercing Low - 0,7 10 % When inflicting damage there is chance to poison target and to increase your DPS by 15, 15 sec duration (60 sec cd)
Shield can be used only with one-handed or right-handed weapon. It blocks rage and melee Physical damage, also he got a chance to block ranged attacks. Shield can give as bonus stats only Intellect, Strength and Stamina.
Musical Instruments
Lute - Heals certain amount of MP, top level lute gives as bonus stats(+52) only Intelligence and Spirit.
Flute - Heals certain amount of MP, top level flute gives as bonus stats(+52) only Intelligence and Stamina.
Tambourine - gives bonus bonus attack and cast speed, top level tambourine gives as bonus stats(+52) only Strength and Agility.
Battle Drum - gives 30 min buff which's increasing Physical and Magic damage on 5, reducing incoming damage by 3 %. Can be destroyed because you are summoning it, also you can use it only 7 days, after this period of time you'll need to craft new one.
Hidden Weapon Effects & Values
Dagger One-Handed Piercing Low - 1,4 10 % When inflicting damage there is a chance to increases attack speed by 21 % on 7 sec
One-handed Sabre One-Handed Slashing Low - 1,5 10 % When inflicting damage there is a chance that next attack will hit critically
Two-handed Sabre Two-Handed Slashing High - 2 10 % When inflicting damage there is a chance that next attack will hit critically
One-handed Sword One-Handed Piercing/Slashing(depends from craft) Low - 2 10 % When receiving damage there is a chance to parry next attack
Two-handed Sword Two-Handed Slashing High - 2,1 10 % When receiving damage there is a chance to parry next attack
One-handed Axe One-handed Slashing Low - 1,7 20 % When inflicting damage there is chance to cause bleeding on 14 sec
Two-handed Axe Two-handed Slashing High - 2,2 20 % When inflicting damage there is chance to cause bleeding on 14 sec
One-handed Mace One-handed Blunt Low - 1,7 30 % When inflicting damage there is chance to stun enemy on 1,5 sec
Two-handed Mace Two-handed Blunt High - 2,2 30 % When inflicting damage there is chance to stun enemy on 1,5 sec
One-handed Lance Right-handed Piercing Low - 2 15 % When inflicting damage there is chance to ignore enemies Physical defense
Two-handed Lance Two-handed Piercing High - 2,5 25 % When inflicting damage there is chance to ignore enemies Physical defense
One-handed Staff Right-handed Blunt Low Low 1,8 10 % When inflicting magic damage there is chance to heal yourself on certain amount of HP.
Two-handed Staff Two-handed Blunt Low High 2,3 20 % When inflicting magic damage there is chance to heal yourself on certain amount of MP.
Bow Ranged Piercing Low - 0,7 10 % When inflicting damage there is chance to poison target and to increase your DPS by 15, 15 sec duration (60 sec cd)
Shield can be used only with one-handed or right-handed weapon. It blocks rage and melee Physical damage, also he got a chance to block ranged attacks. Shield can give as bonus stats only Intellect, Strength and Stamina.
Musical Instruments
Lute - Heals certain amount of MP, top level lute gives as bonus stats(+52) only Intelligence and Spirit.
Flute - Heals certain amount of MP, top level flute gives as bonus stats(+52) only Intelligence and Stamina.
Tambourine - gives bonus bonus attack and cast speed, top level tambourine gives as bonus stats(+52) only Strength and Agility.
Battle Drum - gives 30 min buff which's increasing Physical and Magic damage on 5, reducing incoming damage by 3 %. Can be destroyed because you are summoning it, also you can use it only 7 days, after this period of time you'll need to craft new one.
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